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Rick and Morty
Waba Laba Dub Dub!
Deliverables
2D Animated Video
Client
Multiple Clients
Year
2019 - 2020
Introduction
Rick and Morty is a popular animated science-fiction sitcom that has captured the hearts of fans worldwide with its unique brand of humor and wacky adventures. The show's popularity has resulted in a range of merchandise, including toys, apparel, and even video games. In this case study, we'll delve into the creation of a 2D animation marketing video for multiple clients, exploring the challenges faced, the design elements involved, and the role of a 2D animator in bringing the video to life.
My Role
As a 2D animator, my primary responsibility was to create the character poses and animation sequences that would make up the video. This involved working closely with the stakeholders to ensure that the designs matched the show's aesthetic and that the movements were fluid and believable. Additionally, I collaborated with the sound designer to ensure that the animation sequences were synced up with the audio.
Challenges
One of the main challenges we faced in creating this video was translating the show's unique visual style into a 2D format. I had to ensure that the character designs were recognisable while still being simplified enough to work in a 2D environment. Another challenge was animating the characters' movements in a way that felt true to their personalities while also being engaging to watch.
Final Results
Design Elements
Rick's Front and Side Body
I created multiple poses for Rick, including his signature outfit and hair, as well as making sure every element is dynamic for action sequences.
Morty and Meeseesks' Body
I created multiple poses for Morty and Meeseeks too, including their signature looks, as well as making sure every element is dynamic for action sequences.
Hands and Mouth
I created multiple hands and mouth poses for dynamic animations to align with the story and audio. One clever thing about the show is that the mouth and hand shapes are same for all characters with some small changes like skin and teeth color.
Foreground Elements
I also created multiple foreground elements specially keeping in mind that the story might require the characters to interact with them. So layers were preserved for all of them.
Background Elements
I also created multiple background elements similar to the foreground elements also keeping in mind that the story might require the characters to interact with them.
Scenes
I also created scenes like the iconic garage and the house.
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Let’s Get in Touch!
I'm available for both full-time and contract gigs, so let's chat and see how I can help bring your project to life.
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UI/UX DESIGN - MOTION DESIGNER - CREATIVE DEVELOPER - HIRE ME - SHAHEER AHMED - UI/UX DESIGN - MOTION DESIGNER - CREATIVE DEVELOPER - HIRE ME - SHAHEER AHMED - UI/UX DESIGN